About
About
What is Destination Imagination?
Destination Imagination (DI), students work together in teams to solve open-ended STEAM challenges designed to teach the creative process. The creative process is a step-by-step approach that helps students better understand problems and ask better questions, come up with solutions, learn from failure, and celebrate their achievements. In going through this process, kids learn vital life and career skills—creative thinking, critical thinking, public speaking, and collaborative problem-solving—that help them feel empowered and set them up for success in their future.
Each team selects one new and engaging Team Challenge requiring a solution that will be presented at the tournament. Team Challenges encourage students to explore their passions, discover their unique talents and abilities, and learn new skills. Team Challenges are available each year in the following categories: Technical, Scientific, Fine Arts, Improvisational, Engineering, Service Learning, and Early Learning. Although each Team Challenge has a specific educational focus, they each also incorporate elements to make them truly multi-disciplinary and cross-curricular (i.e., the Fine Arts Challenge will have a technical element and the Engineering Challenge will have an artistic or storytelling component.)
Instant Challenges are quick creative and critical-thinking exercises that build teamwork and reinforce problem-solving skills like rapid ideation and implementation. Instant Challenges can be task-based, performance-based, or a combination of both. All teams practice Instant Challenges during the year and are given one at the tournament.
All teams compete in the same Early Learning Challenge
Competitive Levels
3rd - 5th grade: Elementary Level
6th - 8th grade: Middle Level
9th - 12th grade: Secondary Level
Teams choose 1 of the 6 Team Challenges for competition (Technical, Scientific, Fine Arts, Improvisational, Engineering, or Service Learning)
A DI team is a group of between 2 and 7 members that work together to develop a solution to one of our Team Challenges. Teams are responsible for designing and creating 100% of their Team Challenge solution. Absolutely no interference from non-team members is allowed.